Project TREBUCHET · in development
A private film lot on a live game server
Crews make real films together on our own FiveM server. The rules judge the work, AI department heads coach, and only a plan that passes lights the screen on premiere night.
Recorded in-game on our server, 30 September 2026 (1:33). The lot tour, then Bay 01: the crew's plan fails the real reviewer in 2.52 ms, Mira coaches, the revision passes in 2.79 ms, and the premiere plays on Stage 14.
How it works
Plan it. Prove it. Premiere it.
- 01
The crew plans the scene
Every lab is a packet the crew owns: the scene, its beats and the coverage that answers them.
- 02
Code reviews the plan
A deterministic reviewer checks it against the rules a working editor lives by. No model, no opinions, a verdict in milliseconds.
- 03
AI department heads coach
Mira, the script supervisor, asks the question your setup must answer. She never writes your coverage.
- 04
Only a pass premieres
A passing plan lights Stage 14. The scene is generated from the plan that passed and screens for the whole lot.
On the lot
Captured in-game






Floor plan
The lot
Pilot
Oct/Nov 2026, with Machine Cinema
The first cohort runs Labs 01–03 over four weeks with a human TA. We're looking for founders, testers, TAs, asset creators and cohort partners.
TREBUCHET is operated by Bastion Harbor Studios and is not approved, sponsored, or endorsed by Rockstar Games. Footage captured in Grand Theft Auto V on our FiveM server.